Fan Designed Cosmic Encounter® Expansion Set - Aliens Cosmic Encounter® Online at Facebook discussion archive pdfs design articles what we're working on now completed / BETA
JOKER v03 << BETA >> Thursday December 1, 2011 You have the power to add wildness. Game Setup: Take two Joker wild cards. Shuffle the remaining 8 wild cards into the deck before cards are dealt to players. You will be dealt 6 additional cards as your hand. Play: In an encounter, you may use a wild card as an encounter card. When cards are revealed, you declare
it is as any valid encounter card. The wild card you played is removed from the game after the encounter. When you have your power, any other player may use a wild
card as any valid encounter card. At the end of the encounter, that wild card is given to you. Whenever a wild card is revealed, you may be zapped. You do not collect the wild card and the
player who played the wild card loses. If both players reveal wild cards in an encounter, both players lose and play passes. History The Fun-loving Jokers enjoy humiliating the conceited, mocking the powers that be, and causing general chaos. They seek not to rule, but to satirize the universe.
Text on Wild Card Top and Bottom: (W) Encounter
Wild Card
After reveal: declare as any valid encounter card. Two wild cards: Both main players lose. Use when: Joker is in the game.
Notes This is a Resource type power. We are also planning to create rules for a game variant that uses wild cards.
Art Comp by Christopher Aurel Oliveira
fan designed cosmic expansion what we're working on now completed / BETA Cosmic Encounter® Online at Facebook discussion archive pdfs design articles
just thinking . . . for fun
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