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Fan Designed Cosmic Encounter® Expansion Set - Past Work

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Past Work - JOKER - Sunday November 27, 2011

JOKER   ADDS WILD CARDS TO GAME

You have the power to add wildness.

Game Setup: Take one Joker card and add it to your hand as one of your first eight cards. Shuffle the other nine Jokers into the deck.

Play: Any player may play a Joker as a wild card at anytime by showing the Joker and declaring it is in fact any other card in the game. Whenever a Joker is played you collect it. When you play a Joker, it is removed from the game. Any time a Joker is played, your power of having added Jokers to the game may be temporarily zapped and the Joker is discarded and not collected by you, or is removed from the game if you played it and were zapped. Only one player may play a Joker as a encounter card in an encounter (first to declare). If a Joker is played as an encounter card and zapped, the player who played the Joker as an encounter card loses the encounter.
( All Players | Anytime )

WILD  When you are a main player, before cards are played, you may declare one Encounter Card value to be "wild" for any player who plays such a card during that encounter.
( As Any Player | Planning )

SUPER  When you play a Joker it is not removed from the game; it is discarded.
( JOKER | Anytime )

History

The Fun-loving Jokers enjoy humiliating the conceited, mocking the powers that be, and causing general chaos. They seek not to rule, but to satirize the universe.

 

Notes

This is a Resource type power.

 

Art Comp by Christopher Aurel Oliveira

 

 

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fan designed cosmic expansion

 

 

 

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