dor |
annoy |
Dork |
power to annoy |
BLOCKS OTHER ALIENS' VIEW |
alliance |
No |
No |
No |
dor |
annoy |
Dork |
power to annoy |
BLOCKS OTHER ALIENS' VIEW |
encounter time frame use |
No |
No |
No |
dor |
annoy |
Dork |
power to annoy |
BLOCKS OTHER ALIENS' VIEW |
game information |
Yes |
No |
No |
dor |
annoy |
Dork |
power to annoy |
BLOCKS OTHER ALIENS' VIEW |
game resource use |
No |
No |
No |
dor |
annoy |
Dork |
power to annoy |
BLOCKS OTHER ALIENS' VIEW |
pod |
No |
No |
Yes |
dor |
annoy |
Dork |
power to annoy |
BLOCKS OTHER ALIENS' VIEW |
power use counter |
No |
No |
No |
las |
blind |
Laser |
power to blind |
MAKES OPPONENT PLAY BLIND |
encounter outcome |
No |
Yes |
No |
las |
blind |
Laser |
power to blind |
MAKES OPPONENT PLAY BLIND |
game resource use |
Yes |
No |
No |
las |
blind |
Laser |
power to blind |
MAKES OPPONENT PLAY BLIND |
pod |
No |
No |
Yes |
gam |
bluff |
Gambler |
power to bluff |
BLUFFS ABOUT PODS |
communication |
No |
No |
No |
gam |
bluff |
Gambler |
power to bluff |
BLUFFS ABOUT PODS |
game information |
Yes |
No |
No |
gam |
bluff |
Gambler |
power to bluff |
BLUFFS ABOUT PODS |
game resource use |
No |
No |
No |
gam |
bluff |
Gambler |
power to bluff |
BLUFFS ABOUT PODS |
game resource value |
No |
No |
No |
mac |
continuity |
Machine |
power to continue |
CAN CONTINUE TURN |
encounter time frame use |
Yes |
No |
No |
mac |
continuity |
Machine |
power to continue |
CAN CONTINUE TURN |
game resource amount |
No |
No |
No |
mac |
continuity |
Machine |
power to continue |
CAN CONTINUE TURN |
game time period value |
No |
No |
No |
mac |
continuity |
Machine |
power to continue |
CAN CONTINUE TURN |
turn |
No |
No |
No |
dic |
destiny |
Dictator |
power to command |
CONTROLS DESTINY |
destiny |
Yes |
No |
No |
cal |
equalize |
Calculator |
power to equalize |
REDUCES HIGHER ATTACK POD |
attack pod |
No |
No |
Yes |
cal |
equalize |
Calculator |
power to equalize |
REDUCES HIGHER ATTACK POD |
encounter outcome |
Yes |
No |
No |
cal |
equalize |
Calculator |
power to equalize |
REDUCES HIGHER ATTACK POD |
game resource use |
No |
No |
No |
cal |
equalize |
Calculator |
power to equalize |
REDUCES HIGHER ATTACK POD |
game resource value |
No |
No |
No |
tri |
eradicate |
Tripler |
power of thrice |
ERADICATES OPPONENTS' SHIPS |
attack pod |
No |
No |
Yes |
tri |
eradicate |
Tripler |
power of thrice |
ERADICATES OPPONENTS' SHIPS |
encounter outcome |
Yes |
No |
No |
tri |
eradicate |
Tripler |
power of thrice |
ERADICATES OPPONENTS' SHIPS |
game resource use |
No |
No |
No |
tri |
eradicate |
Tripler |
power of thrice |
ERADICATES OPPONENTS' SHIPS |
game resource value |
No |
No |
No |
voi |
eradicate |
Void |
power to eradicate |
ERADICATES OPPONENTS' SHIPS |
alliance |
No |
Yes |
No |
voi |
eradicate |
Void |
power to eradicate |
ERADICATES OPPONENTS' SHIPS |
encounter reward |
No |
No |
No |
voi |
eradicate |
Void |
power to eradicate |
ERADICATES OPPONENTS' SHIPS |
game resource acquistion / loss |
No |
No |
No |
voi |
eradicate |
Void |
power to eradicate |
ERADICATES OPPONENTS' SHIPS |
game resource amount |
Yes |
No |
No |
voi |
eradicate |
Void |
power to eradicate |
ERADICATES OPPONENTS' SHIPS |
ship |
No |
No |
Yes |
was |
execute |
Wasp |
power to sting |
REMOVES OTHERS' SHIPS |
colony |
Yes |
No |
No |
was |
execute |
Wasp |
power to sting |
REMOVES OTHERS' SHIPS |
game resource acquistion / loss |
No |
No |
No |
ora |
foresee |
Oracle |
power to foresee |
FORSEES OPPONENT’S POD |
attack pod |
No |
No |
Yes |
ora |
foresee |
Oracle |
power to foresee |
FORSEES OPPONENT’S POD |
encounter outcome |
No |
No |
No |
ora |
foresee |
Oracle |
power to foresee |
FORSEES OPPONENT’S POD |
encounter time frame use |
No |
No |
No |
ora |
foresee |
Oracle |
power to foresee |
FORSEES OPPONENT’S POD |
game information |
Yes |
No |
No |
ora |
foresee |
Oracle |
power to foresee |
FORSEES OPPONENT’S POD |
game time period value |
No |
No |
No |
ora |
foresee |
Oracle |
power to foresee |
FORSEES OPPONENT’S POD |
negotiate pod |
No |
No |
Yes |
phi |
giving |
Philanthropist |
power of giving |
GIVES AWAY PODS |
alliance |
No |
No |
No |
phi |
giving |
Philanthropist |
power of giving |
GIVES AWAY PODS |
encounter outcome |
No |
Yes |
No |
phi |
giving |
Philanthropist |
power of giving |
GIVES AWAY PODS |
encounter time frame use |
No |
No |
No |
phi |
giving |
Philanthropist |
power of giving |
GIVES AWAY PODS |
game resource acquistion / loss |
Yes |
No |
No |
phi |
giving |
Philanthropist |
power of giving |
GIVES AWAY PODS |
game resource use |
No |
No |
No |
phi |
giving |
Philanthropist |
power of giving |
GIVES AWAY PODS |
pod |
No |
No |
Yes |
emp |
harmony |
Empath |
power of harmony |
MAY CHANGE ATTACK TO NEGOTIATE |
alliance |
No |
Yes |
No |
emp |
harmony |
Empath |
power of harmony |
MAY CHANGE ATTACK TO NEGOTIATE |
attack pod |
No |
No |
Yes |
emp |
harmony |
Empath |
power of harmony |
MAY CHANGE ATTACK TO NEGOTIATE |
encounter outcome |
Yes |
No |
No |
emp |
harmony |
Empath |
power of harmony |
MAY CHANGE ATTACK TO NEGOTIATE |
game resource use |
No |
No |
No |
emp |
harmony |
Empath |
power of harmony |
MAY CHANGE ATTACK TO NEGOTIATE |
game resource value |
No |
No |
No |
emp |
harmony |
Empath |
power of harmony |
MAY CHANGE ATTACK TO NEGOTIATE |
negotiate pod |
No |
No |
Yes |
hea |
heal |
Healer |
power to heal |
CAN SAVE OTHERS’ SHIPS FROM WARP |
alliance |
No |
Yes |
No |
hea |
heal |
Healer |
power to heal |
CAN SAVE OTHERS’ SHIPS FROM WARP |
game resource acquistion / loss |
Yes |
No |
No |
hea |
heal |
Healer |
power to heal |
CAN SAVE OTHERS’ SHIPS FROM WARP |
pod |
No |
No |
Yes |
hea |
heal |
Healer |
power to heal |
CAN SAVE OTHERS’ SHIPS FROM WARP |
ship |
No |
No |
Yes |
hea |
heal |
Healer |
power to heal |
CAN SAVE OTHERS’ SHIPS FROM WARP |
warp |
No |
No |
No |
zom |
immortality |
Zombie |
power of immortality |
NEVER GOES TO WARP |
alliance |
No |
Yes |
No |
zom |
immortality |
Zombie |
power of immortality |
NEVER GOES TO WARP |
game resource acquistion / loss |
Yes |
No |
No |
zom |
immortality |
Zombie |
power of immortality |
NEVER GOES TO WARP |
ship |
No |
No |
Yes |
zom |
immortality |
Zombie |
power of immortality |
NEVER GOES TO WARP |
warp |
No |
No |
No |
bra |
impatience |
Brat |
power of impatience |
MOVES GAME TO NEXT STEP |
alliance |
No |
No |
No |
bra |
impatience |
Brat |
power of impatience |
MOVES GAME TO NEXT STEP |
encounter time frame use |
No |
No |
No |
bra |
impatience |
Brat |
power of impatience |
MOVES GAME TO NEXT STEP |
game resource use |
Yes |
No |
No |
bra |
impatience |
Brat |
power of impatience |
MOVES GAME TO NEXT STEP |
pod |
No |
No |
Yes |
bra |
impatience |
Brat |
power of impatience |
MOVES GAME TO NEXT STEP |
power use counter |
No |
No |
No |
par |
infest |
Parasite |
power to infest |
JOINS ALLIANCE AT WILL |
alliance |
No |
No |
No |
gho |
invisibility |
Ghost |
power of invisibility |
SHIPS ARE INVISIBLE |
communication |
No |
Yes |
No |
gho |
invisibility |
Ghost |
power of invisibility |
SHIPS ARE INVISIBLE |
game information |
Yes |
No |
No |
gho |
invisibility |
Ghost |
power of invisibility |
SHIPS ARE INVISIBLE |
game resource use |
No |
No |
No |
min |
knowledge |
Mind |
power of knowledge |
SEES OTHER PLAYERS’ PODS |
alliance |
No |
No |
No |
min |
knowledge |
Mind |
power of knowledge |
SEES OTHER PLAYERS’ PODS |
encounter outcome |
No |
Yes |
No |
min |
knowledge |
Mind |
power of knowledge |
SEES OTHER PLAYERS’ PODS |
game information |
Yes |
No |
No |
min |
knowledge |
Mind |
power of knowledge |
SEES OTHER PLAYERS’ PODS |
pod |
No |
No |
Yes |
sor |
magic |
Sorcerer |
power of magic |
CAN SWITCH PLAYED PODS |
attack pod |
No |
No |
Yes |
sor |
magic |
Sorcerer |
power of magic |
CAN SWITCH PLAYED PODS |
encounter outcome |
Yes |
No |
No |
sor |
magic |
Sorcerer |
power of magic |
CAN SWITCH PLAYED PODS |
game resource use |
No |
No |
No |
sor |
magic |
Sorcerer |
power of magic |
CAN SWITCH PLAYED PODS |
game resource value |
No |
Yes |
No |
sor |
magic |
Sorcerer |
power of magic |
CAN SWITCH PLAYED PODS |
negotiate pod |
No |
No |
Yes |
man |
mass |
Macron |
power of mass |
EACH SHIP IS WORTH 4 |
alliance |
No |
No |
No |
man |
mass |
Macron |
power of mass |
EACH SHIP IS WORTH 4 |
encounter outcome |
Yes |
No |
No |
man |
mass |
Macron |
power of mass |
EACH SHIP IS WORTH 4 |
game resource use |
No |
No |
No |
man |
mass |
Macron |
power of mass |
EACH SHIP IS WORTH 4 |
game resource value |
No |
No |
No |
man |
mass |
Macron |
power of mass |
EACH SHIP IS WORTH 4 |
ship |
No |
No |
Yes |
war |
mastery |
Warrior |
power of mastery |
ADDS EXPERIENCE POINTS |
encounter outcome |
Yes |
No |
No |
war |
mastery |
Warrior |
power of mastery |
ADDS EXPERIENCE POINTS |
encounter reward |
No |
No |
No |
war |
mastery |
Warrior |
power of mastery |
ADDS EXPERIENCE POINTS |
encounter time frame use |
No |
No |
No |
war |
mastery |
Warrior |
power of mastery |
ADDS EXPERIENCE POINTS |
extra |
No |
No |
No |
vir |
multiply |
Virus |
power to multiply |
MULTIPLIES IN ATTACK |
alliance |
No |
Yes |
No |
vir |
multiply |
Virus |
power to multiply |
MULTIPLIES IN ATTACK |
attack pod |
No |
No |
Yes |
vir |
multiply |
Virus |
power to multiply |
MULTIPLIES IN ATTACK |
encounter outcome |
Yes |
No |
No |
vir |
multiply |
Virus |
power to multiply |
MULTIPLIES IN ATTACK |
game resource use |
No |
No |
No |
vir |
multiply |
Virus |
power to multiply |
MULTIPLIES IN ATTACK |
game resource value |
No |
No |
No |
vir |
multiply |
Virus |
power to multiply |
MULTIPLIES IN ATTACK |
ship |
No |
No |
Yes |
wap |
necromancy |
Warpish |
power of necromancy |
ADDS SHIPS IN WARP TO TOTAL |
encounter outcome |
Yes |
No |
No |
wap |
necromancy |
Warpish |
power of necromancy |
ADDS SHIPS IN WARP TO TOTAL |
extra |
No |
No |
No |
wap |
necromancy |
Warpish |
power of necromancy |
ADDS SHIPS IN WARP TO TOTAL |
game resource acquistion / loss |
No |
No |
No |
wap |
necromancy |
Warpish |
power of necromancy |
ADDS SHIPS IN WARP TO TOTAL |
game resource use |
No |
No |
No |
wap |
necromancy |
Warpish |
power of necromancy |
ADDS SHIPS IN WARP TO TOTAL |
game resource value |
No |
No |
No |
wap |
necromancy |
Warpish |
power of necromancy |
ADDS SHIPS IN WARP TO TOTAL |
ship |
No |
No |
Yes |
wap |
necromancy |
Warpish |
power of necromancy |
ADDS SHIPS IN WARP TO TOTAL |
warp |
No |
No |
No |
ant |
negation |
Anti-Matter |
power of negation |
LOWER TOTAL WINS |
alliance |
No |
No |
No |
ant |
negation |
Anti-Matter |
power of negation |
LOWER TOTAL WINS |
attack pod |
No |
No |
Yes |
ant |
negation |
Anti-Matter |
power of negation |
LOWER TOTAL WINS |
encounter outcome |
Yes |
No |
No |
ant |
negation |
Anti-Matter |
power of negation |
LOWER TOTAL WINS |
game resource use |
No |
No |
No |
ant |
negation |
Anti-Matter |
power of negation |
LOWER TOTAL WINS |
game resource value |
No |
No |
No |
ant |
negation |
Anti-Matter |
power of negation |
LOWER TOTAL WINS |
pod |
No |
No |
Yes |
ant |
negation |
Anti-Matter |
power of negation |
LOWER TOTAL WINS |
power |
No |
Yes |
Yes |
ant |
negation |
Anti-Matter |
power of negation |
LOWER TOTAL WINS |
ship |
No |
No |
Yes |
amo |
ooze |
Amoeba |
power to ooze |
UNLIMITED SHIP MOVEMENT |
game resource use |
Yes |
No |
No |
amo |
ooze |
Amoeba |
power to ooze |
UNLIMITED SHIP MOVEMENT |
ship |
No |
No |
Yes |
pac |
peace |
Pacifist |
power of peace |
WINS WITH NEGOTIATE |
attack pod |
No |
No |
Yes |
pac |
peace |
Pacifist |
power of peace |
WINS WITH NEGOTIATE |
encounter outcome |
Yes |
No |
No |
pac |
peace |
Pacifist |
power of peace |
WINS WITH NEGOTIATE |
game resource use |
No |
No |
No |
pac |
peace |
Pacifist |
power of peace |
WINS WITH NEGOTIATE |
game resource value |
No |
No |
No |
pac |
peace |
Pacifist |
power of peace |
WINS WITH NEGOTIATE |
negotiate pod |
No |
No |
Yes |
mar |
reality |
Martian |
power of reality |
EXPOSES ALIENS AS FAKES |
game resource use |
Yes |
No |
No |
mar |
reality |
Martian |
power of reality |
EXPOSES ALIENS AS FAKES |
game resource value |
No |
No |
No |
mar |
reality |
Martian |
power of reality |
EXPOSES ALIENS AS FAKES |
power |
No |
No |
Yes |
fil |
reek |
Filth |
power to reek |
DRIVES OTHERS AWAY |
alliance |
No |
No |
No |
fil |
reek |
Filth |
power to reek |
DRIVES OTHERS AWAY |
colony |
No |
No |
No |
fil |
reek |
Filth |
power to reek |
DRIVES OTHERS AWAY |
game resource acquistion / loss |
Yes |
No |
No |
mut |
regenerate |
Mutant |
power to regenerate |
CAN ALWAYS HAVE 7 PODS |
game resource acquistion / loss |
Yes |
No |
No |
mut |
regenerate |
Mutant |
power to regenerate |
CAN ALWAYS HAVE 7 PODS |
pod |
No |
No |
Yes |
rei |
reincarnate |
Reincarnator |
power to reincarnate |
BECOMES ALIENS NOT IN GAME |
power |
Yes |
No |
Yes |
clo |
replicate |
Clone |
power to replicate |
KEEPS OWN ENCOUNTER PODS |
game resource acquistion / loss |
Yes |
No |
No |
clo |
replicate |
Clone |
power to replicate |
KEEPS OWN ENCOUNTER PODS |
pod |
No |
No |
Yes |
vul |
salvage |
Vulch |
power to salvage |
COLLECTS DISCARDED ARTIFACTS |
artifact pod |
No |
No |
Yes |
vul |
salvage |
Vulch |
power to salvage |
COLLECTS DISCARDED ARTIFACTS |
game information |
No |
No |
No |
vul |
salvage |
Vulch |
power to salvage |
COLLECTS DISCARDED ARTIFACTS |
game resource acquistion / loss |
Yes |
No |
No |
dis |
spread |
Disease |
power to spread |
SPREADS TO OTHER PLANETS |
alliance |
No |
No |
No |
dis |
spread |
Disease |
power to spread |
SPREADS TO OTHER PLANETS |
colony |
No |
No |
No |
dis |
spread |
Disease |
power to spread |
SPREADS TO OTHER PLANETS |
game resource acquistion / loss |
Yes |
No |
No |
vac |
suck |
Vacuum |
power to suck |
TAKES OTHER ALIENS' SHIPS TO WARP |
encounter reward |
No |
No |
No |
vac |
suck |
Vacuum |
power to suck |
TAKES OTHER ALIENS' SHIPS TO WARP |
game resource acquistion / loss |
Yes |
No |
No |
vac |
suck |
Vacuum |
power to suck |
TAKES OTHER ALIENS' SHIPS TO WARP |
ship |
No |
No |
Yes |
vac |
suck |
Vacuum |
power to suck |
TAKES OTHER ALIENS' SHIPS TO WARP |
warp |
No |
No |
No |
fih |
theft |
Filch |
power of theft |
TAKES OPPONENT’S USED POD |
game resource acquistion / loss |
Yes |
No |
No |
fih |
theft |
Filch |
power of theft |
TAKES OPPONENT’S USED POD |
pod |
No |
No |
Yes |
chr |
time travel |
Chronos |
power of time travel |
CAN REPLAY ENCOUNTER |
encounter time frame use |
Yes |
No |
No |
tra |
trade |
Trader |
power to swap |
TRADES CONSOLE PODS WITH OPPONENT |
encounter time frame use |
No |
No |
No |
tra |
trade |
Trader |
power to swap |
TRADES CONSOLE PODS WITH OPPONENT |
game information |
No |
No |
No |
tra |
trade |
Trader |
power to swap |
TRADES CONSOLE PODS WITH OPPONENT |
game resource acquistion / loss |
Yes |
No |
No |
tra |
trade |
Trader |
power to swap |
TRADES CONSOLE PODS WITH OPPONENT |
pod |
No |
No |
Yes |
los |
upset |
Loser |
power of upset |
WINNER LOSES & LOSER WINS |
alliance |
No |
Yes |
No |
los |
upset |
Loser |
power of upset |
WINNER LOSES & LOSER WINS |
attack pod |
No |
No |
Yes |
los |
upset |
Loser |
power of upset |
WINNER LOSES & LOSER WINS |
encounter outcome |
Yes |
No |
No |
los |
upset |
Loser |
power of upset |
WINNER LOSES & LOSER WINS |
game resource use |
No |
No |
No |
los |
upset |
Loser |
power of upset |
WINNER LOSES & LOSER WINS |
game resource value |
No |
No |
No |
los |
upset |
Loser |
power of upset |
WINNER LOSES & LOSER WINS |
negotiate pod |
No |
No |
Yes |
sap |
wisdom |
Sapient |
power of wisdom |
ADDS WISDOM POINTS AS ALLY |
encounter outcome |
Yes |
No |
No |
sap |
wisdom |
Sapient |
power of wisdom |
ADDS WISDOM POINTS AS ALLY |
game resource use |
No |
No |
No |
sap |
wisdom |
Sapient |
power of wisdom |
ADDS WISDOM POINTS AS ALLY |
game time period value |
No |
No |
No |