| dor | annoy | Dork | power to annoy | BLOCKS OTHER ALIENS' VIEW | alliance | No | No | No | 
            
            | dor | annoy | Dork | power to annoy | BLOCKS OTHER ALIENS' VIEW | encounter time frame use | No | No | No | 
            
            | dor | annoy | Dork | power to annoy | BLOCKS OTHER ALIENS' VIEW | game information | Yes | No | No | 
            
            | dor | annoy | Dork | power to annoy | BLOCKS OTHER ALIENS' VIEW | game resource use | No | No | No | 
            
            | dor | annoy | Dork | power to annoy | BLOCKS OTHER ALIENS' VIEW | pod | No | No | Yes | 
            
            | dor | annoy | Dork | power to annoy | BLOCKS OTHER ALIENS' VIEW | power use counter | No | No | No | 
            
            | las | blind | Laser | power to blind | MAKES OPPONENT PLAY BLIND | encounter outcome | No | Yes | No | 
            
            | las | blind | Laser | power to blind | MAKES OPPONENT PLAY BLIND | game resource use | Yes | No | No | 
            
            | las | blind | Laser | power to blind | MAKES OPPONENT PLAY BLIND | pod | No | No | Yes | 
            
            | gam | bluff | Gambler | power to bluff | BLUFFS ABOUT PODS | communication | No | No | No | 
            
            | gam | bluff | Gambler | power to bluff | BLUFFS ABOUT PODS | game information | Yes | No | No | 
            
            | gam | bluff | Gambler | power to bluff | BLUFFS ABOUT PODS | game resource use | No | No | No | 
            
            | gam | bluff | Gambler | power to bluff | BLUFFS ABOUT PODS | game resource value | No | No | No | 
            
            | mac | continuity | Machine | power to continue | CAN CONTINUE TURN | encounter time frame use | Yes | No | No | 
            
            | mac | continuity | Machine | power to continue | CAN CONTINUE TURN | game resource amount | No | No | No | 
            
            | mac | continuity | Machine | power to continue | CAN CONTINUE TURN | game time period value | No | No | No | 
            
            | mac | continuity | Machine | power to continue | CAN CONTINUE TURN | turn | No | No | No | 
            
            | dic | destiny | Dictator | power to command | CONTROLS DESTINY | destiny | Yes | No | No | 
            
            | cal | equalize | Calculator | power to equalize | REDUCES HIGHER ATTACK POD | attack pod | No | No | Yes | 
            
            | cal | equalize | Calculator | power to equalize | REDUCES HIGHER ATTACK POD | encounter outcome | Yes | No | No | 
            
            | cal | equalize | Calculator | power to equalize | REDUCES HIGHER ATTACK POD | game resource use | No | No | No | 
            
            | cal | equalize | Calculator | power to equalize | REDUCES HIGHER ATTACK POD | game resource value | No | No | No | 
            
            | tri | eradicate | Tripler | power of thrice | ERADICATES OPPONENTS' SHIPS | attack pod | No | No | Yes | 
            
            | tri | eradicate | Tripler | power of thrice | ERADICATES OPPONENTS' SHIPS | encounter outcome | Yes | No | No | 
            
            | tri | eradicate | Tripler | power of thrice | ERADICATES OPPONENTS' SHIPS | game resource use | No | No | No | 
            
            | tri | eradicate | Tripler | power of thrice | ERADICATES OPPONENTS' SHIPS | game resource value | No | No | No | 
            
            | voi | eradicate | Void | power to eradicate | ERADICATES OPPONENTS' SHIPS | alliance | No | Yes | No | 
            
            | voi | eradicate | Void | power to eradicate | ERADICATES OPPONENTS' SHIPS | encounter reward | No | No | No | 
            
            | voi | eradicate | Void | power to eradicate | ERADICATES OPPONENTS' SHIPS | game resource acquistion / loss | No | No | No | 
            
            | voi | eradicate | Void | power to eradicate | ERADICATES OPPONENTS' SHIPS | game resource amount | Yes | No | No | 
            
            | voi | eradicate | Void | power to eradicate | ERADICATES OPPONENTS' SHIPS | ship | No | No | Yes | 
            
            | was | execute | Wasp | power to sting | REMOVES OTHERS' SHIPS | colony | Yes | No | No | 
            
            | was | execute | Wasp | power to sting | REMOVES OTHERS' SHIPS | game resource acquistion / loss | No | No | No | 
            
            | ora | foresee | Oracle | power to foresee | FORSEES OPPONENT’S POD | attack pod | No | No | Yes | 
            
            | ora | foresee | Oracle | power to foresee | FORSEES OPPONENT’S POD | encounter outcome | No | No | No | 
            
            | ora | foresee | Oracle | power to foresee | FORSEES OPPONENT’S POD | encounter time frame use | No | No | No | 
            
            | ora | foresee | Oracle | power to foresee | FORSEES OPPONENT’S POD | game information | Yes | No | No | 
            
            | ora | foresee | Oracle | power to foresee | FORSEES OPPONENT’S POD | game time period value | No | No | No | 
            
            | ora | foresee | Oracle | power to foresee | FORSEES OPPONENT’S POD | negotiate pod | No | No | Yes | 
            
            | phi | giving | Philanthropist | power of giving | GIVES AWAY PODS | alliance | No | No | No | 
            
            | phi | giving | Philanthropist | power of giving | GIVES AWAY PODS | encounter outcome | No | Yes | No | 
            
            | phi | giving | Philanthropist | power of giving | GIVES AWAY PODS | encounter time frame use | No | No | No | 
            
            | phi | giving | Philanthropist | power of giving | GIVES AWAY PODS | game resource acquistion / loss | Yes | No | No | 
            
            | phi | giving | Philanthropist | power of giving | GIVES AWAY PODS | game resource use | No | No | No | 
            
            | phi | giving | Philanthropist | power of giving | GIVES AWAY PODS | pod | No | No | Yes | 
            
            | emp | harmony | Empath | power of harmony | MAY CHANGE ATTACK TO NEGOTIATE | alliance | No | Yes | No | 
            
            | emp | harmony | Empath | power of harmony | MAY CHANGE ATTACK TO NEGOTIATE | attack pod | No | No | Yes | 
            
            | emp | harmony | Empath | power of harmony | MAY CHANGE ATTACK TO NEGOTIATE | encounter outcome | Yes | No | No | 
            
            | emp | harmony | Empath | power of harmony | MAY CHANGE ATTACK TO NEGOTIATE | game resource use | No | No | No | 
            
            | emp | harmony | Empath | power of harmony | MAY CHANGE ATTACK TO NEGOTIATE | game resource value | No | No | No | 
            
            | emp | harmony | Empath | power of harmony | MAY CHANGE ATTACK TO NEGOTIATE | negotiate pod | No | No | Yes | 
            
            | hea | heal | Healer | power to heal | CAN SAVE OTHERS’ SHIPS FROM WARP | alliance | No | Yes | No | 
            
            | hea | heal | Healer | power to heal | CAN SAVE OTHERS’ SHIPS FROM WARP | game resource acquistion / loss | Yes | No | No | 
            
            | hea | heal | Healer | power to heal | CAN SAVE OTHERS’ SHIPS FROM WARP | pod | No | No | Yes | 
            
            | hea | heal | Healer | power to heal | CAN SAVE OTHERS’ SHIPS FROM WARP | ship | No | No | Yes | 
            
            | hea | heal | Healer | power to heal | CAN SAVE OTHERS’ SHIPS FROM WARP | warp | No | No | No | 
            
            | zom | immortality | Zombie | power of immortality | NEVER GOES TO WARP | alliance | No | Yes | No | 
            
            | zom | immortality | Zombie | power of immortality | NEVER GOES TO WARP | game resource acquistion / loss | Yes | No | No | 
            
            | zom | immortality | Zombie | power of immortality | NEVER GOES TO WARP | ship | No | No | Yes | 
            
            | zom | immortality | Zombie | power of immortality | NEVER GOES TO WARP | warp | No | No | No | 
            
            | bra | impatience | Brat | power of impatience | MOVES GAME TO NEXT STEP | alliance | No | No | No | 
            
            | bra | impatience | Brat | power of impatience | MOVES GAME TO NEXT STEP | encounter time frame use | No | No | No | 
            
            | bra | impatience | Brat | power of impatience | MOVES GAME TO NEXT STEP | game resource use | Yes | No | No | 
            
            | bra | impatience | Brat | power of impatience | MOVES GAME TO NEXT STEP | pod | No | No | Yes | 
            
            | bra | impatience | Brat | power of impatience | MOVES GAME TO NEXT STEP | power use counter | No | No | No | 
            
            | par | infest | Parasite | power to infest | JOINS ALLIANCE AT WILL | alliance | No | No | No | 
            
            | gho | invisibility | Ghost | power of invisibility | SHIPS ARE INVISIBLE | communication | No | Yes | No | 
            
            | gho | invisibility | Ghost | power of invisibility | SHIPS ARE INVISIBLE | game information | Yes | No | No | 
            
            | gho | invisibility | Ghost | power of invisibility | SHIPS ARE INVISIBLE | game resource use | No | No | No | 
            
            | min | knowledge | Mind | power of knowledge | SEES OTHER PLAYERS’ PODS | alliance | No | No | No | 
            
            | min | knowledge | Mind | power of knowledge | SEES OTHER PLAYERS’ PODS | encounter outcome | No | Yes | No | 
            
            | min | knowledge | Mind | power of knowledge | SEES OTHER PLAYERS’ PODS | game information | Yes | No | No | 
            
            | min | knowledge | Mind | power of knowledge | SEES OTHER PLAYERS’ PODS | pod | No | No | Yes | 
            
            | sor | magic | Sorcerer | power of magic | CAN SWITCH PLAYED PODS | attack pod | No | No | Yes | 
            
            | sor | magic | Sorcerer | power of magic | CAN SWITCH PLAYED PODS | encounter outcome | Yes | No | No | 
            
            | sor | magic | Sorcerer | power of magic | CAN SWITCH PLAYED PODS | game resource use | No | No | No | 
            
            | sor | magic | Sorcerer | power of magic | CAN SWITCH PLAYED PODS | game resource value | No | Yes | No | 
            
            | sor | magic | Sorcerer | power of magic | CAN SWITCH PLAYED PODS | negotiate pod | No | No | Yes | 
            
            | man | mass | Macron | power of mass | EACH SHIP IS WORTH 4 | alliance | No | No | No | 
            
            | man | mass | Macron | power of mass | EACH SHIP IS WORTH 4 | encounter outcome | Yes | No | No | 
            
            | man | mass | Macron | power of mass | EACH SHIP IS WORTH 4 | game resource use | No | No | No | 
            
            | man | mass | Macron | power of mass | EACH SHIP IS WORTH 4 | game resource value | No | No | No | 
            
            | man | mass | Macron | power of mass | EACH SHIP IS WORTH 4 | ship | No | No | Yes | 
            
            | war | mastery | Warrior | power of mastery | ADDS EXPERIENCE POINTS | encounter outcome | Yes | No | No | 
            
            | war | mastery | Warrior | power of mastery | ADDS EXPERIENCE POINTS | encounter reward | No | No | No | 
            
            | war | mastery | Warrior | power of mastery | ADDS EXPERIENCE POINTS | encounter time frame use | No | No | No | 
            
            | war | mastery | Warrior | power of mastery | ADDS EXPERIENCE POINTS | extra | No | No | No | 
            
            | vir | multiply | Virus | power to multiply | MULTIPLIES IN ATTACK | alliance | No | Yes | No | 
            
            | vir | multiply | Virus | power to multiply | MULTIPLIES IN ATTACK | attack pod | No | No | Yes | 
            
            | vir | multiply | Virus | power to multiply | MULTIPLIES IN ATTACK | encounter outcome | Yes | No | No | 
            
            | vir | multiply | Virus | power to multiply | MULTIPLIES IN ATTACK | game resource use | No | No | No | 
            
            | vir | multiply | Virus | power to multiply | MULTIPLIES IN ATTACK | game resource value | No | No | No | 
            
            | vir | multiply | Virus | power to multiply | MULTIPLIES IN ATTACK | ship | No | No | Yes | 
            
            | wap | necromancy | Warpish | power of necromancy | ADDS SHIPS IN WARP TO TOTAL | encounter outcome | Yes | No | No | 
            
            | wap | necromancy | Warpish | power of necromancy | ADDS SHIPS IN WARP TO TOTAL | extra | No | No | No | 
            
            | wap | necromancy | Warpish | power of necromancy | ADDS SHIPS IN WARP TO TOTAL | game resource acquistion / loss | No | No | No | 
            
            | wap | necromancy | Warpish | power of necromancy | ADDS SHIPS IN WARP TO TOTAL | game resource use | No | No | No | 
            
            | wap | necromancy | Warpish | power of necromancy | ADDS SHIPS IN WARP TO TOTAL | game resource value | No | No | No | 
            
            | wap | necromancy | Warpish | power of necromancy | ADDS SHIPS IN WARP TO TOTAL | ship | No | No | Yes | 
            
            | wap | necromancy | Warpish | power of necromancy | ADDS SHIPS IN WARP TO TOTAL | warp | No | No | No | 
            
            | ant | negation | Anti-Matter | power of negation | LOWER TOTAL WINS | alliance | No | No | No | 
            
            | ant | negation | Anti-Matter | power of negation | LOWER TOTAL WINS | attack pod | No | No | Yes | 
            
            | ant | negation | Anti-Matter | power of negation | LOWER TOTAL WINS | encounter outcome | Yes | No | No | 
            
            | ant | negation | Anti-Matter | power of negation | LOWER TOTAL WINS | game resource use | No | No | No | 
            
            | ant | negation | Anti-Matter | power of negation | LOWER TOTAL WINS | game resource value | No | No | No | 
            
            | ant | negation | Anti-Matter | power of negation | LOWER TOTAL WINS | pod | No | No | Yes | 
            
            | ant | negation | Anti-Matter | power of negation | LOWER TOTAL WINS | power | No | Yes | Yes | 
            
            | ant | negation | Anti-Matter | power of negation | LOWER TOTAL WINS | ship | No | No | Yes | 
            
            | amo | ooze | Amoeba | power to ooze | UNLIMITED SHIP MOVEMENT | game resource use | Yes | No | No | 
            
            | amo | ooze | Amoeba | power to ooze | UNLIMITED SHIP MOVEMENT | ship | No | No | Yes | 
            
            | pac | peace | Pacifist | power of peace | WINS WITH NEGOTIATE | attack pod | No | No | Yes | 
            
            | pac | peace | Pacifist | power of peace | WINS WITH NEGOTIATE | encounter outcome | Yes | No | No | 
            
            | pac | peace | Pacifist | power of peace | WINS WITH NEGOTIATE | game resource use | No | No | No | 
            
            | pac | peace | Pacifist | power of peace | WINS WITH NEGOTIATE | game resource value | No | No | No | 
            
            | pac | peace | Pacifist | power of peace | WINS WITH NEGOTIATE | negotiate pod | No | No | Yes | 
            
            | mar | reality | Martian | power of reality | EXPOSES ALIENS AS FAKES | game resource use | Yes | No | No | 
            
            | mar | reality | Martian | power of reality | EXPOSES ALIENS AS FAKES | game resource value | No | No | No | 
            
            | mar | reality | Martian | power of reality | EXPOSES ALIENS AS FAKES | power | No | No | Yes | 
            
            | fil | reek | Filth | power to reek | DRIVES OTHERS AWAY | alliance | No | No | No | 
            
            | fil | reek | Filth | power to reek | DRIVES OTHERS AWAY | colony | No | No | No | 
            
            | fil | reek | Filth | power to reek | DRIVES OTHERS AWAY | game resource acquistion / loss | Yes | No | No | 
            
            | mut | regenerate | Mutant | power to regenerate | CAN ALWAYS HAVE 7 PODS | game resource acquistion / loss | Yes | No | No | 
            
            | mut | regenerate | Mutant | power to regenerate | CAN ALWAYS HAVE 7 PODS | pod | No | No | Yes | 
            
            | rei | reincarnate | Reincarnator | power to reincarnate | BECOMES ALIENS NOT IN GAME | power | Yes | No | Yes | 
            
            | clo | replicate | Clone | power to replicate | KEEPS OWN ENCOUNTER PODS | game resource acquistion / loss | Yes | No | No | 
            
            | clo | replicate | Clone | power to replicate | KEEPS OWN ENCOUNTER PODS | pod | No | No | Yes | 
            
            | vul | salvage | Vulch | power to salvage | COLLECTS DISCARDED ARTIFACTS | artifact pod | No | No | Yes | 
            
            | vul | salvage | Vulch | power to salvage | COLLECTS DISCARDED ARTIFACTS | game information | No | No | No | 
            
            | vul | salvage | Vulch | power to salvage | COLLECTS DISCARDED ARTIFACTS | game resource acquistion / loss | Yes | No | No | 
            
            | dis | spread | Disease | power to spread | SPREADS TO OTHER PLANETS | alliance | No | No | No | 
            
            | dis | spread | Disease | power to spread | SPREADS TO OTHER PLANETS | colony | No | No | No | 
            
            | dis | spread | Disease | power to spread | SPREADS TO OTHER PLANETS | game resource acquistion / loss | Yes | No | No | 
            
            | vac | suck | Vacuum | power to suck | TAKES OTHER ALIENS' SHIPS TO WARP | encounter reward | No | No | No | 
            
            | vac | suck | Vacuum | power to suck | TAKES OTHER ALIENS' SHIPS TO WARP | game resource acquistion / loss | Yes | No | No | 
            
            | vac | suck | Vacuum | power to suck | TAKES OTHER ALIENS' SHIPS TO WARP | ship | No | No | Yes | 
            
            | vac | suck | Vacuum | power to suck | TAKES OTHER ALIENS' SHIPS TO WARP | warp | No | No | No | 
            
            | fih | theft | Filch | power of theft | TAKES OPPONENT’S USED POD | game resource acquistion / loss | Yes | No | No | 
            
            | fih | theft | Filch | power of theft | TAKES OPPONENT’S USED POD | pod | No | No | Yes | 
            
            | chr | time travel | Chronos | power of time travel | CAN REPLAY ENCOUNTER | encounter time frame use | Yes | No | No | 
            
            | tra | trade | Trader | power to swap | TRADES CONSOLE PODS WITH OPPONENT | encounter time frame use | No | No | No | 
            
            | tra | trade | Trader | power to swap | TRADES CONSOLE PODS WITH OPPONENT | game information | No | No | No | 
            
            | tra | trade | Trader | power to swap | TRADES CONSOLE PODS WITH OPPONENT | game resource acquistion / loss | Yes | No | No | 
            
            | tra | trade | Trader | power to swap | TRADES CONSOLE PODS WITH OPPONENT | pod | No | No | Yes | 
            
            | los | upset | Loser | power of upset | WINNER LOSES & LOSER WINS | alliance | No | Yes | No | 
            
            | los | upset | Loser | power of upset | WINNER LOSES & LOSER WINS | attack pod | No | No | Yes | 
            
            | los | upset | Loser | power of upset | WINNER LOSES & LOSER WINS | encounter outcome | Yes | No | No | 
            
            | los | upset | Loser | power of upset | WINNER LOSES & LOSER WINS | game resource use | No | No | No | 
            
            | los | upset | Loser | power of upset | WINNER LOSES & LOSER WINS | game resource value | No | No | No | 
            
            | los | upset | Loser | power of upset | WINNER LOSES & LOSER WINS | negotiate pod | No | No | Yes | 
            
            | sap | wisdom | Sapient | power of wisdom | ADDS WISDOM POINTS AS ALLY | encounter outcome | Yes | No | No | 
            
            | sap | wisdom | Sapient | power of wisdom | ADDS WISDOM POINTS AS ALLY | game resource use | No | No | No | 
            
            | sap | wisdom | Sapient | power of wisdom | ADDS WISDOM POINTS AS ALLY | game time period value | No | No | No |