GLITCH << BETA >> Monday May 14, 2012
You have the power of Bugs. At the start of every encounter, use this power to draw a card from the deck to place faceup on this sheet. (If a card is already on this sheet, discard it or add it to your hand.) This faceup “bug” card determines the rules that you must get backwards for the rest of this encounter (even if this power is later lost).
*Even Attack:* As the defense, receive rewards if you win the encounter. As a winning defensive ally, land your ships on the targeted planet instead of receiving rewards.
*Odd Attack:* If you have ships in the encounter, they go to the warp if your side wins, or they form a colony on the targeted planet if your side loses.
*Negotiate:* If you are due compensation, receive rewards instead. If you are due rewards, collect compensation from the opposing main player instead.
*Other:* Treat your flares like other non-encounter cards, and vice versa, with regard to how many you may play and whether you return them to your hand after use.
just thinking . . . for fun